Thursday, May 1, 2008

Video game

According to "f," WILLIAN (2000), " In 1974 Atari employees Bob Brown and Harold Lee propose a home version of 'pong’, able to be hooked up to any tv set. In 1975 they cut a deal to sell the system under the Sears tele-games label. The order was for 150,000 units. Bushnell has nowhere near the facilities to produce that many in the time sears wants them, so he taps a venture capitalist for a $10 million line-of-credit to expand."(p. 7). Since 1949, people have designed video games. In the beginning, video games were very simple, but they needed a big machine. Nobody wanted to play them. In 1971, Nolan Bushnell was developed, but it did not sell well. In 1974 Kee games designed 'tank', which was the most successful and popular game in the world. After that, video games became more and more popular. In those days, more and more people are playing video games, and there were some problems came out. Video games are very bad for people's health. We should stop playing the violent video games because it will abet people in crime. We should stop playing video games too much, especially for children; heavy video game use by kids will slow brain development. We should stop playing games because it’s like drugs; more and more people are addicted to video games right now.
In "Computer and video game history," Mary Bellis states, "In 1952, Douglas wrote his PhD degree at the University of Ambridge on human computer interaction. Douglas created the first graphical computer game- a version of Tic- Tac - Toe" (para. 1). Willian Higinbotham designed the first video game in 1958 that was called "Tennis for Two," in 1962, Steve Russell created Spaceward, which was the first game played on computer. In 1967, Ralph Bear designed Chase, which was the first video game played on television. In 1971, Nolan Bushnell and Ted Dabney wrote the first arcade game. In 1972, they started to design Atari computers. In 1975, Atari re-released Pong, which came out in people's life. In 1976, Channel F was created and it was one of the first games that used electronic systems. In 1980, Atari designed "Asteroids" and "Lunar Lander," which were the first two video games that were published in the Copyright office.
First, we shouldn’t play the violent video games. In "Game over for China's net addicts" the author states,” ‘the effects are the same,’ Tao said. 'Some addicts drop out of school, some mug people for money, steal and sell their families' things to keep playing games. Some end up killing themselves because they feel life has no point’. Addiction to the Internet is blamed for most juvenile crime in China, a number of suicides, and deaths from exhaustion by players unable to tear themselves away from marathon game sessions"(2007, para. 18). Video games encourage people to break the law and try what they play in violent games. They think they can get money from people who are not stronger than them. In the games, players can kill different people who have low level or bad equipment. In the game, there are no rules. People just look at who is at high level or strong. In "Violent video games cited as bad gifts for kids" the author states (2004) "publish standards for marketing video games that encourage or reward players for performing acts of violence and brutality, and that depict images demeaning to women and minorities; place M-rated games in a location separate from other games in stores; post signage describing the video games ratings systems; and evaluate and report on their enforcement and compliance programs of policies to prevent minors from purchasing violent video games…"(Para. 8). It mean the violent video games can affect your life habits, You will use same feeling to think about people and tings that happen in your life. You will use same way to solve that problem too. The violent video games are like minors, it let juvenile crimes easy to happen in normal life. Especially for young people, they do not have good personal control ability. They are easy to accept some new things, but they cannot separate bad and good things. It is easy try to break laws because of an impulse.
Second, we should stop playing video games because heavy video game use by kids will slow brain development. In "Heavy Video Game Use by Kids May slow Brain Development" the author states, “Is a task such as the Kraepelin test a fair comparison? I believe that it is more than fair. Adding single digit numbers is a very mundane task that does not sound like it would require much of the brain. If video games use even less of the brain than the simple task of adding single digit numbers, then imagine how much less of the brain that they use than more complex activities such as socially interacting with peers. Frontal lobe development is necessary for learning to control behavior, as well as for developing memory, emotion and learning.” It means when children play video games; they just use their eyes to look at changing in TV screen and listen to songs. They don’t need to use their brain to think, remember or have emotion. Most of time brain doesn’t work or just works in a small area. . If you don’t let your brain be active, your behavior will be affected by what you play. In “Heavy Video Game Use by Kids May slow Brain Development” the author states “He appears convinced that children who play computer and video games excessively will not develop their frontal lobes and may be more prone to act more violently as they grow up. His research findings bolster earlier findings that violent video games contribute to violent behavior.” (2001, papa. 5). Many video games have violent now, if children play too much of those games, their behavior will become violent and irascible. They will not have a mellow attitude to solve problems, only violence. It is the most important time to stop playing computer games.
Third, we should stop playing games because it is like drug, more and more people are addicted to video games right now. "At the end of 2006, China had 137 million Internet users, an increase of 23.4 percent from the previous year. Of users under 18, an estimated 13 percent -- or 2.3 million -- are Internet addicts, according to a 2006 study by the China National Children's Centre."(2007, Para. 13) More and more young people are addicted to Internet games in China right now. A number of juvenile crimes are also caused by Internet games. Some violent games affect people’s minds and become a real killer. Internet games are like alcoholism and drugs. Most young people lose their dream and want to kill themselves. The online games are like alcoholism and drugs. They give people a virtual place to do what they want. They will kill other players and not need go to jail. They come to love to play this game all day. If they don’t have money to pay for the game, they will steal things to sell or rob people. A number of juvenile crimes are also caused by Internet games so we should help them and keep them away from games. If people play a lot of violent games, they want to try it in real life. Maybe they will kill people just for their cyber swords or virtual money. They become crazy and adapt to breaking the law, especially if they don’t have enough money to play games. In "Game over for China's net addicts" (2007), the author states "With education perceived by many parents as the only means of advancement in an ultra-competitive society of 1.3 billion people, some lock their children up to study and ask teachers to assign them extra homework.” (para. 27) That means the parental pressure is also useful to help children break Internet addiction. The children live in society so family, school and government should get together to help children break video addiction.
In conclusion, these days, every child plays video games and computer games at home; they take much time playing games. Their life is the game. They do not use their brain as usual, they do not study or do some exercise. They will become sick and slow. Many violent games are very dangerous, which will encourage children to commit crime and change their behavior. Government should use laws to limit violent games and Internet bars. Parents should help their children to pick good video games to play and limit their time. Children should go outside to do some exercise and hang out friends, not play games the whole day. It’s not that video games are bad; some games can also improve your health. In “Computer Games Are Good For Your Health” the author states “ At the same time, WVU monitored health indicators throughout the period, including weight, blood pressure, body mass index, arterial function, fitness levels and attitudes towards exercise.”(2007. Papa. 3) We should balance our time and choose a good video game to play.
References
William, hunter(2000). From ‘pong’ to ‘Pac-man’. Retrieved
April 29, 2008, form http://www.designboom.com/eng/education/pong.html
Mary, Bellis (n.d). Computer and Video Game History. Retrieved
April 29, 2008, form http://inventors.about.com/library/inventors/blcomputer_videogames.htm
Reuters. (2007) Game over for China's net addicts. Retrieved
April 29, 2008, form http://www.chinadaily.com.cn/china/200703/12/content_825231.htm
Kevin Hawkins. (2004). Violent video games cited as bad gifts for kids. Retrieved April 29, 2008, form http://www.gamedev.net/community/forums/topic.asp?topic_id=284415
Heavy Video Game Use by Kids May slow Brain Development. (2001, August). Heavy Video Game Use by Kids May slow Brain Development. Retrieved
April 29, 2008, form
http://mentalhealth.about.com/cs/familyresources/a/videojap.htm

James, Brightman. (2007, February 5). Computer Games Are Good For Your Health. Retrieved April 29, 2008, form
http://www.businessweek.com/innovate/content/feb2007/id20070205_745178.htm?chan=innovation_game+room_top+stories

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